God of War: Ragnarök – A Review

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The God of War: Ragnarök game cover image. Image credit: Sony Interactive Entertainment

Nicole Garcia-Pantoja, Staff Writer

God of War: Ragnarök quickly grew to massive success much like the previous game, God of War. At first glance, it’s thought to be mindless blood and guts, but shows to be a game wonderfully made. It quickly sold 5.1 million copies during the first week of its release and has sold 11 million copies since its launch.

The story setting takes place in the world of Norse mythology, that includes gods like Thor and Odin, and has nine realms. In God of War (2018), Atreus and Kratos go to Jötunheim to fulfill the wish of Faye, the wife of Kratos and mother of Atreus, to spread her ashes. Soon, Atreus finds out he’s both a god and a giant. Dangers follow them, which led them to kill Baldur, the kin of Freya and Odin. Freya, once a friend, is angered and sought revenge on Kratos. The death of Baldur led to Fimbulwinter, which marked the greatest battle between gods and the end of the world.  It’s the near end of Fimbulwinter, which will soon lead to Ragnarök. Atreus and Kratos have grown close, but Atreus’s secrets and impulsiveness and Kratos’ strictness prevent each other from being closer. Through their journey, tension rises between them and their enemies.

Kratos was a god-killer and burned his home down, and is now a father to his teen son who is hiding secrets and keeping things to himself. He worries for him and tries to keep him in line by training him. He doesn’t want Ragnarok to happen.

Atreus is a teenager who tries to find out more about himself, which leads to bad decisions and impulsive actions. He’s always trying to prove himself and when met with criticism, he acts aggressively and lashes out on others that care about him.

They both talk things out during a quest, where Kratos needs to trust his son more, Atreus will act through things logically, and genuinely just “be better.” They rekindle in the middle of the game.

The game is on PlayStation and is intended to be played by a more mature audience and has quite graphic violent fight scenes. It’s played in third person. The game takes about 25 ½ hours to finish.

Here are what the controls look like and what their functions are:

The controls and their functions as pictured on a PlayStation remote. Image credit: Sony Interactive Entertainment

I can’t express how appealing the visual graphics and quality are of this game. Wherever you go with the character you control is a perfect background.

This game’s soundtrack is able to convey the emotions of characters and the intensity of the situations. It matched perfectly with the mood of cutscenes this game had. They made a song with lyrics called, “Blood Upon the Snow.” It’s one of those songs that I can’t stop replaying.

I love this game genuinely because of how raw it is. It pulls your heartstrings. It shows a father and son’s relationship where they confide in each other and are not afraid to show they absolutely love and care about each other. I cried at least two times, it’s that good. I recommend this game if you’re not too squeamish about blood and guts and ready for an emotional rollercoaster.

Overall, I give God of War: Ragnarök 5 out of 5 rays.